Digital Technologies

Digital Technology at Creaney encompasses the development and the support of new ways to

collaborate and communicate, and require new skills such as computational and systems thinking. Technologies are an essential problem-solving toolset in our knowledge-based society.

This is created by developing digital portfolios, problem solving skills, robots, coding and programming, emails, photography, building apps and many other engaging and creative ways.





Design and Technologies

Knowledge, understandings and skills involved in the design, development and use of technologies are

influenced by, and can play a role in, enriching and transforming societies and our natural, managed and constructed environments.

The Western Australian Curriculum: Design and Technologies actively engages students in creating quality designed solutions for identified needs and opportunities across a range of technologies contexts. Students consider the economic, environmental and social impacts of technological change and how the choice and use of technologies contributes to a sustainable future. Decision-making processes are informed by ethical, legal, aesthetic and functional factors.

Through Design and Technologies students manage projects, independently and collaboratively, from conception to realisation. They apply design and systems thinking and design processes to investigate ideas, generate and refine ideas, plan, produce and evaluate designed solutions. They develop their ability to generate innovative designed products, services and environments.


What is STEM?  STEM is an acronym for Science, Technology, Engineering and Mathematics.

In Term 2, 2017 we kicked off our first STEM club at Creaney to give students a taste of our hands-on and exploration based approach to discovery, focusing on Sphero. So what is Sphero? Sphero is a remote controlled ball which links with an app on our iPads. One of the great features of this little device is that it floats on water, but when trying to move Sphero there is no forward propulsion as it is a smooth surface. Our challenge is to build an attachment for Sphero which will turn it into a device which can drive quickly across the water.

Students have taken up the challenge by thinking of various attachments through creating and designing a number of drafts they think will work. Students are then going to explore one of these drafts by building the removable attachment and enhancing their design over the coming weeks through trial and error.

If you would like to see an example of what we have been doing so far please visit:

With the new Design and Technologies curriculum being taught in 2018 teachers have hit the ground running with a variety of challenge based tasks incorporating all the elements of STEM.

This is a sample of some of the fantastic, rich tasks students have completed in Mr Luck’s class:

Follow the link below to see a great resource for introducing STEM at home with your young child/ren: Dept of Ed – Exploring STEM at Home 2017 (spreads)